🚧 Devlog Update – April 2025


Core Systems Locked In & Ready for Battle

Big things are happening behind the scenes! Over the past few weeks, we’ve knocked out a huge list of features that form the backbone of gameplay—from recruitment to gear to vendors. Here’s everything we’ve accomplished:

🛡️ Recruitment Overhaul

The Barracks now generates six unique units every time you visit. Each recruit includes:

  • A randomized portrait

  • Bloodline traits

  • Starting gear: weapon, armor, and a potion

You can inspect every unit in detail before deciding who joins your roster.

🧳 Inventory System Fully Rebuilt

We’ve rebuilt the inventory system for clarity and ease of use:

  • 🔁 Click-to-transfer: Move items between a unit’s gear slots and shared storage with a single click.

  • 🧍 Unit Panel: View each unit’s equipped weapon, armor, and one potion.

  • 🖱️ Hover tooltips: Instantly view stats and bonuses on any item.

  • 🧠 Auto-Arrange: Storage now sorts items from strongest to weakest based on total stat value—no more clutter.

⚠️ Note: There’s no unit-to-unit trading. Gear is managed through the shared stash.

⚔️ Gear Modifiers Are Live

Weapons and armor now come with powerful randomized modifiers like:

  • ➕ +1 Action Point

  • 🎯 +10% Crit Chance

  • 🛡️ Resistance boosts

  • 🔥 Elemental effects and more!

All bonuses are clearly shown in the UI—every piece of gear counts.

🧪 Potion System Expanded

We’ve added a full set of predefined potion types, including:

  • 🍃 Healing

  • 💪 Buffs

  • 🔰 Resistances

  • 💥 Offensive effects

Potions are created using ScriptableObjects and come with consistent icons and defined potencies for easy recognition.

🛒 Vendor System Implemented

Our brand-new vendor system is up and running:

  • 🛍️ Buy randomized gear and potions

  • 💰 Sell your unwanted items

  • 🧪 Vendors draw from the full potion list

  • 💎 Global GoldManager tracks your currency across all systems

What’s Next?

With these systems in place, we’re shifting our focus to:

  • 🎁 Battle rewards and loot drops

  • 🧭 Narrative and cutscene integration

  • 🛠️ Final polish on the UI and game flow

We’re thrilled with the progress and can’t wait to show more soon. Thanks for following the journey—and stay tuned!

Leave a comment

Log in with itch.io to leave a comment.