🚧 Devlog Update – April 2025
Core Systems Locked In & Ready for Battle
Big things are happening behind the scenes! Over the past few weeks, we’ve knocked out a huge list of features that form the backbone of gameplay—from recruitment to gear to vendors. Here’s everything we’ve accomplished:
🛡️ Recruitment Overhaul
The Barracks now generates six unique units every time you visit. Each recruit includes:
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A randomized portrait
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Bloodline traits
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Starting gear: weapon, armor, and a potion
You can inspect every unit in detail before deciding who joins your roster.
🧳 Inventory System Fully Rebuilt
We’ve rebuilt the inventory system for clarity and ease of use:
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🔁 Click-to-transfer: Move items between a unit’s gear slots and shared storage with a single click.
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🧍 Unit Panel: View each unit’s equipped weapon, armor, and one potion.
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🖱️ Hover tooltips: Instantly view stats and bonuses on any item.
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🧠 Auto-Arrange: Storage now sorts items from strongest to weakest based on total stat value—no more clutter.
⚠️ Note: There’s no unit-to-unit trading. Gear is managed through the shared stash.
⚔️ Gear Modifiers Are Live
Weapons and armor now come with powerful randomized modifiers like:
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➕ +1 Action Point
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🎯 +10% Crit Chance
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🛡️ Resistance boosts
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🔥 Elemental effects and more!
All bonuses are clearly shown in the UI—every piece of gear counts.
🧪 Potion System Expanded
We’ve added a full set of predefined potion types, including:
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🍃 Healing
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💪 Buffs
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🔰 Resistances
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💥 Offensive effects
Potions are created using ScriptableObjects and come with consistent icons and defined potencies for easy recognition.
🛒 Vendor System Implemented
Our brand-new vendor system is up and running:
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🛍️ Buy randomized gear and potions
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💰 Sell your unwanted items
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🧪 Vendors draw from the full potion list
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💎 Global GoldManager tracks your currency across all systems
What’s Next?
With these systems in place, we’re shifting our focus to:
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🎁 Battle rewards and loot drops
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🧭 Narrative and cutscene integration
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🛠️ Final polish on the UI and game flow
We’re thrilled with the progress and can’t wait to show more soon. Thanks for following the journey—and stay tuned!
Evervalley- Bloodlines
Evervalley- Bloodlines
Status | In development |
Author | Ded Hed Studios |
Genre | Strategy, Role Playing |
Tags | 3D, Fantasy, mouse-and-keyboard, Singleplayer, Unity |
Accessibility | Subtitles, Configurable controls |
More posts
- Trimming the far - Evervalley's Big Rebalance5 days ago
- Building Evervalley- Bloodlines8 days ago
- Evervalley - Bloodlines: Big Progress Update15 days ago
- 🩸 Evervalley – Bloodlines: Troop Selection & Tactical Combat Showcased!27 days ago
- Devlog - Custom pathfinding and combat28 days ago
- ⚔️ Final Class Models Are In – Evervalley Update35 days ago
- 🛡️ Devlog: The Battle Begins36 days ago
- Bloodlines43 days ago
- Devlog update: Fog of War48 days ago
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